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Mika

Mika

โ˜…โ˜…โ˜…โ˜…
Cryo
Polearm
Off-Field
Support
Survivability
Builds Update5.7
Teams Update5.7
Mika is a support character who provides ATK SPD buffs, Physical DMG buffs, and healing based on his Max HP.

Best Artifacts

(2) Elemental Burst DMG +20%
(4) Using an Elemental Burst increases all party members' ATK by 20% for 12s. This effect cannot stack.
For buffing the team with 20% ATK on Burst if no one else in the team has it already.
(2) Healing Bonus +15%.
(4) When the character equipping this artifact set heals a character in the party, a Sea-Dyed Foam will appear for 3 seconds, accumulating the amount of HP recovered from healing (including overflow healing). At the end of the duration, the Sea-Dyed Foam will explode, dealing DMG to nearby opponents based on 90% of the accumulated healing. (This DMG is calculated similarly to Reactions such as Electro-Charged, and Superconduct, but it is not affected by Elemental Mastery, Character Levels, or Reaction DMG Bonuses). Only one Sea-Dyed Foam can be produced every 3.5 seconds. Each Sea-Dyed Foam can accumulate up to 30,000 HP (including overflow healing). There can be no more than one Sea-Dyed Foam active at any given time. This effect can still be triggered even when the character who is using this artifact set is not on the field.
Alternative so Mika can deal damage with healing and overheals.
(2) Character Healing Effectiveness +15%
(4) Using an Elemental Skill or Burst increases healing received by all party members by 20% for 10s.
For maximizing Mika's healing.

Best Stats

Sands
Energy Recharge / HP%
Goblet
HP%
Circlet
Healing Bonus
Substats
Energy Recharge / HP% / HP
Get more ER for Mika's Burst uptime accordingly.

Best Weapons

Base ATK565
Energy Recharge+61.3%
SourceWish
Windfall
CRIT Hits have a 60~100% chance to generate a small amount of Elemental Particles, which will regenerate 6 Energy for the character. Can only occur once every 12~6s.
ER is great for Burst uptime and also allows Mika to generate energy for the team, although you need more CRIT Rate to trigger the effect more consistently.
Base ATK454
HP+41.3%
SourceEvent
Principle of Equilibrium
When the wielder performs healing, restore 8~16 Energy. This effect can be triggered once every 10s and can occur even when the character is not on the field.
Base ATK510
Energy Recharge+45.9%
SourceForging
Magic Affinity
After using an Elemental Skill, increases Normal and Charged Attack DMG by 8~16% for 12s. Max 2 stacks.
Base ATK565
HP+27.6%
SourceForging
Tip of the Spear
When the wielder is healed, restore 8~16 Energy. This effect can triggered once every 10s, and can occur even when the character is not on the field.
Base ATK354
HP+46.9%
SourceWish
Bane of the Soft
Increases DMG against slimes by 40~80%.

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