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Ororon

Ororon

โ˜…โ˜…โ˜…โ˜…
Electro
Bow
Off-Field
DPS
Builds Update5.7
Teams Update5.8
Ororon is a Sub DPS character who provides off-field Electro DMG with his Elemental Burst. He also deals additional damage off-field when the team triggers Electro-Charged on enemies, and when his Skill hits an enemy, he will generate energy for his teammates who hits with Normal, Charged, or Plunging Attacks, up to 9 energy per Skill usage.

Best Artifacts

(2) When a nearby party member triggers a Nightsoul Burst, the equipping character regenerates 6 Elemental Energy.
(4) After the equipping character triggers a reaction related to their Elemental Type, all nearby party members gain a 12% Elemental DMG Bonus for the Elemental Types involved in the elemental reaction for 15s. If the equipping character is in the Nightsoul's Blessing state when triggering this effect, all nearby party members gain an additional 28% Elemental DMG Bonus for the Elemental Types involved in the elemental reaction for 20s. The equipping character can trigger this effect while off-field, and the DMG bonus from Artifact Sets with the same name do not stack.
Best team-buffing set for Natlan characters, providing up to 40% DMG Bonus.
(2) Elemental Burst DMG +20%
(4) Using an Elemental Burst increases all party members' ATK by 20% for 12s. This effect cannot stack.
General set that provides 20% ATK buff for the team on Burst.

Best Stats

Sands
ATK% / Energy Recharge
Goblet
Electro DMG Bonus
Circlet
CRIT Rate / CRIT DMG
Substats
Energy Recharge / CRIT Rate / CRIT DMG / ATK% / Elemental Mastery
Get more ER as needed to Burst more consistently per rotation.

Best Weapons

Base ATK674
CRIT Rate+22.1%
SourceWish
Echoing Ballad
Increases CRIT DMG by 20~40%. Hits have a 60~100% chance to inflict a small AoE attack, dealing 125% Physical ATK DMG. Can only occur once every 4~2s.
Base ATK565
ATK+27.6%
SourceEvent Wish
Oppidan Ambush
While the character equipped with this weapon is in the party but not on the field, their DMG increases by 2~4% every second up to a max of 20~40%. When the character is on the field for more than 4s, the aforementioned DMG buff decreases by 4~8% per second until it reaches 0%.
Base ATK565
ATK+27.6%
SourceForging
Flower-Feather Song
For every party member from Natlan or who has a different Elemental Type from the equipping character, the equipping character gains 4.8~9.6% increased ATK. When there are no less than 3 of the aforementioned characters, the equipping character gains 24~48 Elemental Mastery.
Base ATK565
ATK+27.6%
SourceEvent Wish
Masons' Ditty
When the wielder is healed or heals others, they will gain a Unity's Symbol that lasts 30s, up to a maximum of 3 Symbols. When using their Elemental Skill or Burst, all Symbols will be consumed and the Struggle effect will be granted for 10s. For each Symbol consumed, gain 3~7% ATK and 7~13% All Elemental DMG Bonus. The Struggle effect can be triggered once every 15s, and Symbols can be gained even when the character is not on the field.
Base ATK510
ATK+41.3%
SourceForging
Benthic Pulse
After the wielder is healed, they will deal 16~32% more DMG for 8s. This can be triggered even when the character is not on the field.
Base ATK608
Energy Recharge+55.1%
SourceEvent Wish
The Parting Refrain
A part of the "Millennial Movement" that wanders amidst the winds. Increases Elemental Mastery by 60~120. When the Elemental Skills or Elemental Bursts of the character wielding this weapon hit opponents, that character gains a Sigil of Remembrance. This effect can be triggered once every 0.2s and can be triggered even if said character is not on the field. When you possess 4 Sigils of Remembrance, all of them will be consumed and all nearby party members will obtain the "Millennial Movement: Farewell Song" effect for 12s. "Millennial Movement: Farewell Song" increases Elemental Mastery by 100~200 and increases ATK by 20~40%. Once this effect is triggered, you will not gain Sigils of Remembrance for 20s. Of the many effects of the "Millennial Movement," buffs of the same type will not stack.
Good for team buffing, but sacrifices Ororon's personal damage.
Base ATK565
Energy Recharge+30.6%
SourceEvent
Radiance of the Deeps
Has three states, Evengleam, Afterglow, and Dawnblaze, which increase DMG dealt by 6%/10%/14%~12%/20%/28% respectively. When attacks hit opponents, this weapon will switch to the next state. This weapon can change states once every 7s. The character equipping this weapon can still trigger the state switch while not on the field.
Base ATK454
Energy Recharge+61.3%
SourceWish
Windfall
CRIT hits have a 60~100% chance to generate a small amount of Elemental Particles, which will regenerate 6 Energy for the character. Can only occur once every 12~6s.
Good for generating energy for the team, but you may need more CRIT Rate to trigger the effect more consistently.

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