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Sayu

Sayu

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Anemo
Claymore
Off-Field
Survivability
Builds Update5.7
Teams Update5.7
Sayu provides healing from her Burst based on her ATK and EM. And as an Anemo character, she can also Swirl elements for 4pc Viridescent RES Shred.

Best Artifacts

(2) Anemo DMG Bonus +15%
(4) Increases Swirl DMG by 60%. Decreases opponent's Elemental RES to the element infused in the Swirl by 40% for 10s.
This set doesn't help Sayu's healing but increases the team's damage output by applying 40% RES Shred to enemies which is worth the tradeoff.
(2) Elemental Burst DMG +20%
(4) Using an Elemental Burst increases all party members' ATK by 20% for 12s. This effect cannot stack.
For general team ATK buffing.
(2) Energy Recharge +20%
(4) Increases Elemental Burst DMG by 25% of Energy Recharge. A maximum of 75% bonus DMG can be obtained in this way.
(2) Healing Bonus +15%.
(4) When the character equipping this artifact set heals a character in the party, a Sea-Dyed Foam will appear for 3 seconds, accumulating the amount of HP recovered from healing (including overflow healing). At the end of the duration, the Sea-Dyed Foam will explode, dealing DMG to nearby opponents based on 90% of the accumulated healing. (This DMG is calculated similarly to Reactions such as Electro-Charged, and Superconduct, but it is not affected by Elemental Mastery, Character Levels, or Reaction DMG Bonuses). Only one Sea-Dyed Foam can be produced every 3.5 seconds. Each Sea-Dyed Foam can accumulate up to 30,000 HP (including overflow healing). There can be no more than one Sea-Dyed Foam active at any given time. This effect can still be triggered even when the character who is using this artifact set is not on the field.
Increases healing and Burst uptime.

Best Stats

Sands
Energy Recharge / Elemental Mastery
Goblet
ATK% / Elemental Mastery
Circlet
Healing Bonus
Substats
Energy Recharge / Elemental Mastery / ATK% / CRIT Rate
Get enough ER for better Burst uptime, ATK/EM for stronger healing.

Best Weapons

Base ATK608
ATK+49.6%
SourceEvent Wish
Wolfish Tracker
Increases ATK by 20~40%. On hit, attacks against opponents with less than 30% HP increase all party members' ATK by 40~80% for 12s. Can only occur once every 30s.
Base ATK454
Energy Recharge+61.3%
SourceWish
Windfall
CRIT hits have a 60~100% chance to generate a small amount of Elemental Particles, which will regenerate 6 Energy for the character. Can only occur once every 12~6s.
Base ATK510
Energy Recharge+45.9%
SourceForging
Samurai Conduct
Increases Elemental Skill DMG by 6~12%. After Elemental Skill hits an opponent, the character loses 3 Energy but regenerates 3~5 Energy every 2s for the next 6s. This effect can occur once every 10s. Can be triggered even when the character is not on the field.
Base ATK674
Energy Recharge+36.8%
SourceWish
Sky-ripping Dragon Spine
Increases all DMG by 8~16%. After using an Elemental Burst, a vacuum blade that does 80~160% of ATK as DMG to opponents along its path will be created when Normal or Charged Attacks hit. Lasts for 20s or 8 vacuum blades.
Base ATK565
Energy Recharge+30.6%
SourceWish
Composed
After dealing damage to an opponent with an Elemental Skill, the skill has a 40~80% chance to end its own CD. Can only occur once every 30~16s.

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