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Misha

Misha

★★★★
Ice
Destruction
Builds Update3.3
Teams Update3.3
Misha is an Ice DPS who specializes in dealing high damage through his Ultimate, which scales based on the amount of Energy your team has spent since its last use. His Ultimate hits multiple times, with each strike having a chance to Freeze enemies—making him effective for both raw damage and crowd control. He excels in teams that frequently use their Ultimates, allowing him to stack more hits for greater impact. To maximize his effectiveness, Misha benefits from high Speed and Effect Hit Rate, enabling him to act quickly and improve his chances of applying Freeze to multiple targets.

Best Cavern Relics

(2) Increases Ice DMG by 10%.
(4) After the wearer uses their Ultimate, their CRIT DMG increases by 25% for 2 turn(s).
One of Misha’s best relic sets for boosting his Ice DMG and making his Ultimate significantly more lethal.

Best Planar Ornaments

(2) Increases the wearer's ATK by 12%. When the wearer's SPD is equal to or higher than 135/160, the wearer deals 12%/18% more DMG.
The Glamoth set pairs well with the Hunter set, providing ATK and Crit DMG bonuses when Misha reaches at least 135 Speed.
(2) Increases the wearer's CRIT Rate by 8%. When the wearer's current CRIT Rate reaches 50% or higher, the wearer's Ultimate and follow-up attack DMG increases by 15%.
Inert Salsotto is one of Misha’s best Planar Ornaments, directly enhancing his Ultimate damage and improving Crit consistency. It’s often preferred over other options unless you’re specifically building around pure ATK or Speed scaling.
(2) Increases the wearer's ATK by 12%. When the wearer's SPD reaches 120 or higher, the wearer's ATK increases by an extra 12%.
This ornament boosts ATK by 12%, and if Misha’s Speed is 120 or higher, it grants an additional 12% ATK. This condition is easy to meet and offers a solid, consistent damage increase. However, it doesn’t enhance Crit or Ultimate damage directly like Inert Salsotto, making it more of a second-choice option when you need additional ATK rather than Crit scaling.

Best Stats

Body
CRIT Rate / CRIT DMG
Boots
SPD
Sphere
Ice DMG Boost
Rope
ATK%
Substats
CRIT DMG / CRIT Rate / ATK% / SPD
For Misha, prioritize Crit Rate and Crit DMG to maximize his Ultimate damage, aiming for at least 50% Crit Rate to trigger Inert Salsotto’s bonus. Speed is also important—ideally reaching 135 or higher to benefit from Glamoth and improve skill rotations. Some Effect Hit Rate on substats can also be considered if you want more reliable Freeze application.

Best Light Cones

SourceHerta's Store
Moth To Flames
When the wearer attacks, increases their ATK by 8~16% in this battle. This effect can stack up to 4 time(s). After the wearer breaks an enemy's Weakness, increases DMG dealt by 12~24%, lasting for 2 turn(s).
Provides strong ATK scaling for Misha and works best when paired with a team that can consistently trigger Ice Weakness Breaks.
SourceStellar Warp, Character Event Warp, Light Cone Event Warp
Inheritance
Increases the wearer’s Break Effect by 28~56%. When the wearer uses their Ultimate, increases CRIT Rate by 15~30%, lasting for 2 turn(s).
A decent early-game Light Cone for Misha, offering extra ATK and Crit Rate to boost his damage. However, the Crit Rate buff only lasts for 1 turn after using a Skill or Basic ATK, so it needs to be timed carefully before his Ultimate. Overall, it's a solid budget option, but higher-tier Light Cones will outperform it in terms of burst damage.
SourceStellar Warp, Departure Warp, Character Event Warp, Light Cone Event Warp
Spare No Effort
Increases DMG dealt by the wearer by 20~40%. The wearer also deals an extra 20~40% of DMG to enemies whose current HP percentage is equal to or higher than the wearer's current HP percentage.
A good budget option that consistently boosts Misha’s damage, especially in the early game. While not his best-in-slot, it still outperforms most 3★ Light Cones if you don’t have access to premium alternatives.
SourceStellar Warp, Departure Warp, Character Event Warp, Light Cone Event Warp
Fantastic Adventure
When the wearer uses Basic ATK, Skill, or Ultimate to attack enemies, the wearer gains one stack of Mischievous. Each stack increases the wearer's ATK by 12~24%.
A decent early-game pick for boosting ATK, but not ideal if you have access to stronger Light Cones.
SourceStellar Warp, Departure Warp, Character Event Warp, Light Cone Event Warp
Rye Under the Sun
Increases the wearer's ATK by 16~32%. When the wearer defeats an enemy, the wearer's CRIT Rate increases by 12~24% for 3 turn(s).
It’s a passable early-game option if you have nothing else, but overall not recommended for Misha due to the inconsistent Crit buff. There are significantly better choices that align with his Ultimate-focused playstyle.

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